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Got a short attention spam?

The God settled for no one, to do what he did.

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So, can you be helped? Yes. This is short version of everything said on site. For a detailed information, The God is afraid that you'll have to dwell deeper into the divine wisdom.



Itemization

In there,  The God discusses why is dual-wielding favored in contrast to two handers and weapon+shield, and gives solutions which would lead to far greater diversity among equipment usage. The gems are also discussed, Blizzard made awful mess with them - to be honest, they weren't good in diablo II also - and how to solve this, in a manner that every gem has its use and no gem is overpowered.



Loot

In there, The God discusses general problems connected to 'Three Stooges approach' - everything is random, but there is awful lot of them. Naturally, almost all are useless, cannot be sold on AH or RMAH, can be vendored but with annoying 'identification waste of time' for low profit. Solutions are, of course, given, mainly going towards lessening the number of drops, but increasing their quality, and renouncing some of randomization.



Attributes

Current 'variable builds' are exclusively consisting of main attribute + vitality, secondaries being lower grade. It this chapter, a discussion about making viable build of 'dexterity barbarian', or 'intelligence DH' are made. Those aren't, of course, meant to become main build, but are good for fun builds with decent viability.



Multiplayer

And how the Activision Blizzard killed it in 1.05. And how I, Clavdivs, The God will save it! And make the game a social one, instead lonely farming experience.



Interface

Various changes which would improve overall game experience, like 'drop non-magical' or 'drop non rare/legendary' button, remapping ALL keys, locking items in place etc...



Game diversity

Linearity? YES! Open, vibrant world. INFERNO, NO! Is it the game everyone wishes to play for next X years? Suggestions concerning GOOD side-quests, interesting bosses, variable dungeons, decreased repeatability during farming etc.

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Class diversity

In this chapter, The God addresses the following problem: THERE IS NO REPLAYABILITY. Whatsoever. Paragons and MP made sure of that. But divine wisdom found a way to avoid this, of course. Even override paragon/MP tombstone, and convert game to what it should be in the first place. Make people play few heroes at one time? Make players repeat game with SAME hero with a different experience? HOW, HOW? - THE PERKS (tm) - read on!

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Acts and game

Arbitrary, the Act I and III are best designed ones - lots of interesting ideas put in (some working fine, others not so good). How to make Acts II and IV better, and Acts I and III even better than they are now? How to correct some, errr [The God made divine effort to remain polite] ...inherited ...mistakes. The Lord God wrote it all!



Wizard

Somewhat outdated with patch 1.05, but still worth a reading. Shows a basic concept of "Inferno Runes" (tm), the runes which replace 'no rune' option on Inferno difficulty without being best-in-class, but viable alternative to currently most commonly used runes. Also, changes some useless regular runes to better ones, without... errr [The God coughs repeatedly] changing effects V or more times



About The God:

Apart from being Caesar an deity (post mortem), I, Tiberius Claudius Caesar Augustus Germanicus, The God, was a programmer, a game designer, balancer, map creator and whatnot. I am over MM years old, and have played diablo series since diablo I came out. The God forgot more about diablo than most people ever knew.

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Usual official forum failure -  many good ideas remain unnoticed because clever messages like 'i'm leaving diablo', or have been hidden in D-pages long threads, or have been plagues with standard forum-JohnnyYesNo replies ('i disagree, everything is as it should be' - DENIAL!, or 'i'm much more clever than you (sic!), so here what I HAVE TO SAY' - ATTENTION SEEKER).



So, everything is here, no JohnnyYesNo comments, no overcrowding with cites - and lets face it, this is rather large piece of text to quote. In hope it will be notices with the little help from my friends. And read. After all, it's not every day that MM years old deity offers help unselfishly.

© 2012 by Tiberius Claudius Caesar Augustus Germanicus, The God

Save Diablo III

by Tiberius Claudius Caesar Augustus Germanicus, The God

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